AR 250: Art for Game Design

Program
Semester Hours 3
Description
This course is designed to introduce students to the fundamentals of creating artwork and models for use in computer games. Students will investigate production techniques such as low-poly modeling, UVW mapping, creating textures, animating, and other aspects of game art creation. Programs used will be 3ds Max and Adobe Photoshop.
Course Learning Outcomes
  1. Students will demonstrate the ability to design and build a model that will function in a game environment
Semester
Spring